Vehicles.ide:
stanier02, 	stanier02, 	car, 		STANIER02, 	STANIER02, 		VEH@STD, 	VEH@STD_RI3_LO3, 	40, 	999, 		0.236, 0.236, 	0.3, 	3, 	1.0, 	1, 	-

Carcols.dat:

stanier02, 	65,1,68, 1,98,1, 33,1,33, 17,98,17, 37,98,45, 95,1,89, 54,1,49, 69,98,71, 106,1,106, 24,1,24, 49,23,49, 65,1,65, 88,23,88, 93,43,93, 58,98,58, 85,72,67, 1,23,1, 9,98,9, 12,1,12, 6,43,6, 18,1,18, 105,72,105,

Handling.dat:

STANIER02  1900.0  4.6  85    0.0   0.0  -0.42 0.0   5  0.15  1.0 135.0   0.2  0.65   0.7  35.0   1.3  0.95  15.0  0.15  0.48  2.1  0.95 0.95 0.14 -0.18 -0.0   0.5    1.0  1.0  0.8   1.5      0.0    25000    240080       0     0

vehOff.csv:

VEHICLE stanier02 FIELD BOOT_OPEN POS 0.067168 -1.967384 0.289938 ANGLES 0.210707 0.000099 3.067582 FOV 55.000000
VEHICLE stanier02 FIELD BONNET_FWD POS -0.000237 0.930747 0.375417 ANGLES 0.000000 0.002599 0.000000 FOV 55.000000
VEHICLE stanier02 FIELD BONNET_BWD POS -0.000244 -1.843837 0.396127 ANGLES -0.000727 0.000000 -3.141565 FOV 55.000000
VEHICLE stanier02 FIELD CINEY_WHEEL POS -1.192824 0.283321 -0.293364 ANGLES 0.014997 0.000093 0.198154 FOV 55.000000
VEHICLE stanier02 FIELD CINEY_UNDER POS -0.000095 0.311890 -0.432373 ANGLES -0.000000 0.000000 -0.000000 FOV 55.000000
VEHICLE stanier02 FIELD CINEY_MISC_1 POS 1.319293 -5.730476 0.846212 ANGLES -0.091184 -0.175550 0.112602 FOV 45.000000
VEHICLE stanier02 FIELD CINEY_MISC_2 POS -1.003939 -0.353882 0.521470 ANGLES -0.239212 0.219618 -0.656524 FOV 55.000000
VEHICLE stanier02 FIELD JACKED POS 0.045170 0.446411 0.163086 ANGLES 0.227124 0.000000 2.091510 FOV 55.000000
VEHICLE stanier02 FIELD BUSTED POS -0.579758 0.639404 0.432495 ANGLES -0.018889 0.000000 2.731129 FOV 55.000000
VEHICLE stanier02 FIELD CARPHONE POS -0.453690 0.920361 0.339280 ANGLES -0.000000 0.000000 -0.000000 FOV 55.000000
VEHICLE stanier02 FIELD BONNET_L POS -0.616055 -0.137085 0.576416 ANGLES -0.000037 0.000000 1.570766 FOV 55.000000
VEHICLE stanier02 FIELD BONNET_R POS 0.613911 -0.137080 0.576294 ANGLES -0.000280 0.000035 -1.570825 FOV 55.000000
VEHICLE stanier02 FIELD CINEY_WHEEL_2 POS 1.281520 -1.636739 -0.092693 ANGLES 0.080839 0.240175 0.269106 FOV 55.000000
VEHICLE stanier02 FIELD CINEY_BACK POS -1.176990 0.408415 0.543903 ANGLES -0.256016 0.181652 -2.750520 FOV 55.000000
VEHICLE stanier02 FIELD BUMPER POS 0.000000 2.364258 -0.363770 ANGLES -0.000000 0.000000 -0.000000 FOV 55.000000
VEHICLE stanier02 FIELD AIM_FR POS 0.000000 -0.500977 1.439575 ANGLES -1.562062 0.000000 0.000000 FOV 55.000000
VEHICLE stanier02 FIELD CINEY_FAR_1 POS -2.267128 -4.300261 0.324585 ANGLES -0.122841 -0.157472 -0.355707 FOV 55.000000
VEHICLE stanier02 FIELD CINEY_FAR_2 POS 1.826271 -5.543457 1.341675 ANGLES -0.237618 0.200391 0.147861 FOV 55.000000
VEHICLE stanier02 FIELD CINEY_FAR_3 POS 1.608513 3.075789 -0.200949 ANGLES 0.093533 -0.167642 2.416469 FOV 74.300003
VEHICLE stanier02 FIELD CINEY_FAR_4 POS -1.442564 3.913796 0.965210 ANGLES -0.305263 0.104082 -2.855527 FOV 55.000000

VehicleAudioSettings:

[stanier02]
structType = 0
field_1 = 41493
flags = 0xAA669 
floatAsInt_A = -7.0
floatAsInt_E = -2.0
engineLowSound = VEHICLES_ENGINE_RESIDENT_V8_LUXURY_1_ENGINE_LOW
engineHighSound = VEHICLES_ENGINE_RESIDENT_V8_LUXURY_1_ENGINE_HIGH
exhaustLowSound = VEHICLES_ENGINE_RESIDENT_V8_LUXURY_1_EXHAUST_LOW
exhaustHighSound = VEHICLES_ENGINE_RESIDENT_V8_LUXURY_1_EXHAUST_HIGH
revsOffSound = VEHICLES_ENGINE_RESIDENT_V8_LUXURY_1_REVS_OFF_2
field_26 = 660.0
field_2A = 200.0
floatAsInt_2E = -4.0
floatAsInt_32 = 0.0
field_36 = 4000.0
field_3A = 1000.0
floatAsInt_3E = -5.0
floatAsInt_42 = 0.5
field_46 = 640.0
field_4A = 200.0
floatAsInt_4E = -2.0
floatAsInt_52 = 2.0
field_56 = 160.0
field_5A = 100.0
floatAsInt_5E = 4.0
floatAsInt_62 = 6.0
floatAsInt_66 = 0.0
field_6A = 50.0
field_6E = 50.0
floatAsInt_72 = -6.0
floatAsInt_76 = -12.0
engineWaveShape = ENGINE_WAVE_SHAPE
floatAsInt_7E = 0.0
exhaustWaveShape = EXHAUST_WAVE_SHAPE
floatAsInt_86 = 0.0
floatAsInt_multiplier1200_8A = -0.666667
floatAsInt_multiplier1200_8E = 1.0
engineIdleLoopSound = VEHICLES_ENGINE_RESIDENT_V8_LUXURY_1_ENG_IDLE_LOOP
exhaustIdleLoopSound = VEHICLES_ENGINE_RESIDENT_V8_LUXURY_1_EX_IDLE_LOOP
floatAsInt_multiplier1200_9A = 0.0
floatAsInt_multiplier1200_9E = 1.0
transmissionSound = VEHICLES_TRANSMISSION_1
floatAsInt_A6 = -8.0
floatAsInt_AA = 4.0
sound_AE = VEHICLES_ENGINE_RESIDENT_NULL_LOOP
floatAsInt_B2 = -4.0
floatAsInt_B6 = 2.0
exhaustPopSound = NULL_SOUND
airIntakeSound = VEHICLES_EXTRAS_AIR_INTAKE_1
floatAsInt_multiplier1200_C2 = 0.166667
floatAsInt_multiplier1200_C6 = 0.833333
dumpValveSound = NULL_SOUND
startSound = VEHICLES_ENGINE_RESIDENT_V8_LUXURY_1_START
hornSound = ADMIRAL_MULTI_HORN
openSound = VEHICLES_EXTRAS_SALOON_NEW_OPEN
closeSound = SALOON_DOOR_CLOSE_RND
trunkOpenSound = VEHICLES_EXTRAS_NEW_SALOON_TRUNK_OPEN
trunkCloseSound = VEHICLES_EXTRAS_NEW_SALOON_TRUNK_CLOSE
field_E6 = 0.5
suspensionUpSound = SUSPENSION_UP
suspensionDownSound = SUSPENSION_DOWN
field_F2 = 0.4
field_F6 = 1.0
policeScannerManufacturerSound = POLICE_SCANNER_MANUFACTURER_MAN_VAPID
policeScannerModelSound = POLICE_SCANNER_VEHICLE_CATEGORY_SEDAN
policeScannerVehicleCategorySound = POLICE_SCANNER_VEHICLE_CATEGORY_SEDAN
gearTransmissionSound = VEHICLES_ENGINE_RESIDENT_GEAR_TRANSMISSION
floatAsInt_multiplier1200_10A = 0.333333
floatAsInt_multiplier1200_10E = 1.5
floatAsInt_multiplier1200_112 = 1.0
floatAsInt_116 = 0.0
field_11A = 50
floatAsInt_11E = 0.0
floatAsInt_122 = 4.0
floatAsInt_126 = 5.0
jumpLandSound = VEHICLE_JUMP_LAND
field_12E = 31
field_132 = 36
ignitionSound = IGNITION
engineShutDownSound = VEHICLES_ENGINE_RESIDENT_SHUT_DOWN_1
field_13E = 2
field_13F = 0
field_140 = 1
field_141 = 6
indicatorVehicleOn = VEHICLES_EXTRAS_INDICATOR_OLD_CAR_ON
indicatorVehicleOff = VEHICLES_EXTRAS_INDICATOR_OLD_CAR_OFF
engineCoolingFan = NULL_SOUND
handbrakeSound_14E = NULL_SOUND
sound_152 = NULL_SOUND
sound_156 = NULL_SOUND
handbrakeSound_15A = VEHICLES_EXTRAS_V_ENGINE_HANDBRAKE
field_15E = 1
field_15F = 0
field_160 = 2